One-Handed Staff
Equipment for the following:
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Bishop
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Necromancer
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Magician
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*Important Note: Skill effects may vary depending on weapon's Attribute (Water, Fire, Wind, Earth, Light and Darkness)
Weapon
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Regular Skill
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Special Skill
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Caduceus
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[Dark Heaven]
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[Satan Requiem]
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- Support Magic: All allies' MATk & Dark is increased (60s)
- Increased Effect as user's Dark & Earth gets higher
- Draw attention from all enemies
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- Consumes 15 EP
- Extra High Power Earth & Dark MATK on all enemies
- Max Hit Count: 4
- Critical -50% MATK +3000 Dark +2000
- For Light & Water-based enemies, damage is immensely increased.
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Dark Priestess Rod
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[Black Wave]
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[Angel Disaster]
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- Dark MATK on all enemies
- Increased damage for Light-based enemies
- Critical -50% MATK +500 Dark +250
- Chance to enemies MDEF to be slightly decreased (30s)
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- Consumes 11 EP
- High Power Dark MATK on all enemies
- Max Hit Count: 2
- Critical -50% MATK +3000 Dark +2000 DMG Limit +50%
- For Light-based enemies, DMG Limit +100%
- Greatly increase damage for Dark-based enemies
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Eclipse Rod
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[Shadow Bust]
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[Quick Territory]
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- Dark MATK on all enemies
- Critical -70% MATK +500 Dark +250
- Greatly increase damage for Light-based enemies
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- Consumes 7 EP
- Support Magic: All allies cooldown period is shortended(90s)
- Draws all enemies attention
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Elemental Servant
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[Earth Bust]
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[Titan Soul]
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- Earth MATK on all enemies
- Critical -70% MATK +500 Earth +250
- Greatly increase damage for Water-based enemies
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- Consumes 11 EP
- Support Magic: All allies Fire, Water and Wind attribute becomes 0. For Water-based enemies, inflicted damage is immenesely increased (30s)
- Draws considerable attention for all enemies
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Garnet Sphere
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[Magic Flood]
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[Holy Vortex]
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- MATk on all Enemies
- Critical -70% MATK +800
- After use, own MATK is slightly increased (120s)
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- Consumes 11 EP
- Moderate Power Light MATK on all enemies
- Max Hit Count: 2
- MATK extremely affected, Water & Wind greatly affected, Water & Wind greatly affected.
- Critical -50% MATK +3000 Light +2000
- Increased damage to Dark-based enemies
- Depend on Attack hit, own Light Skill's inflicted damage is slightly increased (30s)
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Grimace Rod
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[Holy Bust]
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[Holy Pollution]
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- Light MATK on all enemies
- Critical -70% MATK +500 Light +250
- Greatly increase damage for Dark-based enemies
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- Consumes 20 EP
- Extra High Power Light MATK on all enemies
- Max Hit Count: 3
- MATK extremely affected, Water & Wind greatly affected, Water & Wind greatly affected.
- Additional Light MATK when skill is in use
- MATK is greatly increased (30s)
- Water, Wind is moderately increased (30s)
- Special Dark Killer
- Critical -50% MATK +3000 Light +2000
- Light & Dark is extremely decreased (30s)
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Dark Osiris Rod
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[Persephone Flood]
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[Persephone Flugel]
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- Max Attack Count [All Enemies]: 1
- DMG Limit +10% Critical -50%
[Skill Lv Up Effect]
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- Consumes 5 EP
- Max Attack Count [All Enemies]: 1
- DMG Limit +30%
- For Light-based enemies, DMG Limit +100%
- Fully recover own EP
- Own Dark Weapon's Skill Effect +2 (60s)
- Portion of Skill Effect doesn't increase
- Not affected by Wave of Extinction
- During Skill attack, Ciritcal -50%
- Own Max EP decreased by 2 (3600s)
[Skill Lv Up Effect]
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Sapphire Spirit Rod
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[Saint Rain]
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[Ancient Ray]
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- Light MATK on all enemies
- Critical -50% MATK +500 Light +250
- Greatly increase damage for Dark-based enemies
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- Consumes 15 EP
- Extra High Power Light MATK on all enemies
- Max Hit Count: 3
- Critical -50% MATK +3000 Light +2000
- Additional Light MATK when skill is in use
- For Fire, Water, Wind, Earth, Dark-based enemies, damage is increased.
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