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Medal Stats Map Weather Mob Attribute Allowed Char. Bonus
Quick Dark Calm
RC QuickDarkCalm
Quick Territory II[EP] 7 [Attrib] None [Effect] All allies' cooldown is decreased moderately (90s). PDEF/MDEF is increased greatly (60s) [Notes] Hostility increases greatly. N/A -- N/A Light/Dark Only Fire+30
Devil King
RC DevilKing
Million Experience II[EP] 15 [Attrib] Light

[Effect] Own Max HP is greatly reduced, but in exchange MATK/Critical/Agility is increased extremely(30s) [Added Effect] Magic critical unlock(30s) [Notes] Hostility increases greatly.

Rushmere -- Rezera (Labyrinth Forest; Castle Chest; Coast) Light Only MDEF+20
Matador
RC Matador
Hate Spear II[EP] 1 [Attrib] None

[Attack Hits] Max 1

[Added Effect] Agility is increased immensely (15s)

[Notes] Damage Limit +180% then attacks opponent. Hostility increases rapidly.

Rushmere -- Rushmere Buffalo; Grassland Treasure Chest Any but Light/Dark HP+20
Striker
RC Striker
High Power Charge II[EP] 1 [Attrib] None [Effect] PATK/Hit is increased greatly (30s). PDEF/MDEF/Agility is decreased greatly (30s). [Notes] Hostility increases greatly. Rushmere -- Rushmere Jell and Decaying Rushmere Jell Any but Light/Dark Earth +30
Cerberus
RC Cerberus
Hell Fang II• Consumes 11 EP

• Dark

• Max 7

• PATK vased on MATK. Power increses when Enemy HP is low.

Rushmere -- Edge Fish Dark Only Wind +50
Dragon Tiger Knight
RC DragonTiger
Rushmere Coast -- Treasure Chest Any Earth +50
Angel (Living Guardian) Miracle Sanctuary

[EP] 11 [Attrib] Light [Effect] Revives allies who were knocked down in battle with 70% probability, PDEF is increased greatly, MDEF is increased immensely (60s) [Notes] Hostility increases greatly.

Rushmere Gigante Mountain -- Legend Chest near Ogre Logi Light Only Wind +30
Bullet Protector
RC BullProt
Revolve Strike II

• Consumes 7 EP

• None

• Max Hit 8

[Notes]

Own PDEF is increased greatly (30s)"

Rushmere Gigante Mountain -- Mountain Treasure Chest III (roughly center of map) Any but Light/Dark Wind +30
Concealed Protector
RC ConcProt
Dark Rondo II

[EP] 5 [Attrib] Dark [Effect] Own HPis restored , agility is increased immensely (30s) [Notes] Hostility increases slightly.

Rushmere Gigante Mountain -- Mountain Winged Treasure I Dark Only Hit+2
Darkness Dweller
RC DarknessDeweller
Dark Blast II

[EP] 5 [Attrib] Dark [Attack Hits] For all enemies, Max 1 [Effect] Own Dark Attribute is increased moderately (30s) [Notes] Critical -50%. MATK +3000 Dark Attribute +2000. Damage Limit +30% then attacks opponent.

Rushmere Gigante Mountain -- Mountain Treasure Chest II (behind small Volcano) Any but Light/Dark MDEF+30
Defensive Archer
RC DefensiveArcher
Force Wave II

• Consumes 5 EP

• No attribute

• Attack Hit: All enemies

• Enemy's PDEF is decreased greatly(30s)

[Notes]

• HIt + 10%, Critical - 60% MATK-10% PATK based on MATK Damage Limit + 80% then attacks opponent"

Rushmere Gigante Mountain -- Decaying Rushmere Goblin Any but Light/Dark MDEF+75
Fact Element
RC FactElement
FIre Total Dominion II

[EP] 3 [Attrib] Fire [Effect] Enemy's Water Attribute is decreased greatly, Wind Attribute is increased greatly (30s). Own Fire Attribute is increased greatly (30s) [Notes] Hostility increases slightly.

Rushmere Gigante Mountain -- Magma Shell Any but Light/Dark Patk+75
Fast Sword Master
RC FastSwordMaster
Triple Edge II

[EP] 5 [Attrib] None [Attack Hits] Max 3 [Notes] Critical +10%. 

Rushmere Gigante Mountain -- Rushmere Marmadillo Any PATK+75
Flame Walker
RC FlameWalker
Magma Vortex II

[EP] 11 [Attrib] Fire [Attack Hits] For all enemies, Max 4 [Effect] Own Fire Attribute is increased moderately (30s) [Notes] Critical -50%. MATK +3000 Fire Attribute +2000. 

Rushmere Gigante Mountain Sunny Fire Golem Fire Only Crit+7
Light Veteran Lightning Edge II

[EP] 5 [Attrib] Light [Attack Hits] Max 5 [Effect] Own PATK is increased greatly (30s) [Notes] Critical +10%. PATK +2500 Light Attribute +1250. 

Rushmere Gigante Mountain -- Mountain Treasure Chest III, IV, & V Light Only Crit+7
Master of Black Magic
RC MasterofBM
Dark Bomb II

[EP] 5 [Attrib] Dark [Attack Hits] Max 1 [Effect] MATK is increased greatly (30s). Based on Dark Attribute, perform Wand Skill Limit Plus (30s) [Notes] Damage Limit +150% then attacks opponent.

Rushmere Gigante Mountain -- Decayed Mega Sludge Any but Light/Dark Hit+7
Protector Soldier Loxe Plalanx

• Consumes 11 EP

• None

• All Allies PDEF is increased immensely nad HP is increased moderately(60s)

[Note]

Increased hostility"

Rushmere Gigante Mountain -- Mountain Iron Chest I & III Any but Light/Dark Agl+7
Pull Footer Plasma Distortion II

[EP] 11 [Attrib] Light [Attack Hits] For all enemies, Max 4 [Effect] Enemy's Agility is decreased slightly (30s) [Notes] PATK -10%. Critical -50%. Hit x1.3.

Rushmere Gigante Mountain -- Mountain Flying Chest I Light Only MATK+75
Rock-Crushing Baron Golem Eraser II

[EP] 7 [Attrib] Dark [Attack Hits] Max 3 [Effect] Against Golem type and certain Material enemies, Damage Limit +100% [Notes] Critical x1.5. Will not be affected by Enemy's PDEF and Dark Attribute. Damage Limit +40% then attacks opponent.

Rushmere Gigante Mountain -- Mountain Iron Chest II & III Any MATK+75
Scorching Hot Boor Magma Tomahawk II

[EP] 5 [Attrib] Fire [Attack Hits] For all enemies, Max 1 [Effect] For Wind enemies, Damage Limit +50% [Notes] Hit -40%. Critical x2. PATK +2500 Fire +1250. Damage Limit +130% then attacks.

Rushmere Gigante Mountain -- Furious Volcano Fire Only Dark+30
Spiritual Elegante Heal Plus II

[EP] 5 [Attrib] Light [Effect] All allies are restored, PDEF/MDEF is increased greatly (60s)

Rushmere Gigante Mountain -- Liddell Any Hit+7
Supreme EXterminator
RC SupremeEXt
Banish Omega II

• Consumes 11 EP

• Dark/Fire

• Max 8

[Notes]

•  HIt - 20% Critical x2. Damage Limit + 60% then attakcs opponent"

Rushmere Gigante Mountain -- Ogre Logi Dark Only PATK+75
Trampling Artisan
RC TramplingA
Utmost Dump II

[EP] 1 [Attrib] None [Attack Hits] Max 1 [Effect] Enemy's Agility is decreased moderately (30s) [Notes] PATK +20%. Hit -50%. Damage Limit +200% then attacks opponent.

Rushmere Gigante Mountain -- Decaying Rushmere Korogashi and Rushmere Korogashi Any but Light/Dark Light+75
Critical Hunter Dragon War Formation II

[EP] 11 [Attrib] None [Effect] PATK/MATK is increased greatly (60s) [Notes] Hostility increases greatly.

Rushmere Gigante Mountain -- Mountain Treasure Chest III Any but Light/Dark Agl+7
Curse Plunderer
RC CursePlunderer
Magma Mine II

[EP] 7 [Attrib] Fire [Attack Hits] Max 1 [Effect] Enemy's MATK is decreased greatly (30s) [Added Effect] Based on Fire Attribute, perform Wand Skill Limit Plus (30s) [Notes] Damage Limit +150% then attacks opponent.

Rushmere Gigante Mountain -- Decayed Rushmere Golem; Spade Any but Light/Dark MATK+75
Wrath of God
RC WrathOG
Ancient Ray II

[EP] 15 [Attrib] Light [Attack Hits] For all enemies, Max 3 [Notes] Will not be affected by enemy's MDEF and Light. Critical -50%. 

Rushmere Gigante Mountain -- Legend Chest near Dyna 2 Light Only Agl+7
Angel Messiah Ressurection II

• Consumes 11 EP

• Light

• Revives allies who were knocked down and PDEF/MDEF/Light is increased greatly(60s)

Note:

•Hostility increses greatly

"

Rushmere Hijacked Galleon Ship -- King Crab Any PATK+75
Assault Captain Armor Destroy II

• Consumes 3 EP

• None

• Max 1

• Enemy PDEF is set to 0 and Physical Weak state (immense) is given (30s)

• All allies PATK is increased greatly (30s)

[Notes]

HIt -20% Damage Limit + 210% then attacks opponent"

Rushmere Kilgrim Grassland -- Barakan Any but Light/Dark Hit + 2
Barbarian King Dragon's Roar II

[EP] 11 [Attrib] None [Effect] All allies' EP is greatly restored and PATK is increased extremely (30s) [Notes] Hostility increases greatly.

Rushmere Kilgrim Grassland -- King Crab II Any HP+75
Castle of Revelation Revelation Formation II

• Consumes 7 EP

• Light

• All Allies

• HP/PDEF/Light is increased immensely(60s)

[Notes]

• Hostility increases greatly"

Rushmere Kilgrim Grassland -- Legend Chest behind Barakan Light Only Crit+7
Depraved Monk
RC DepravedMonk
Sparkle Mine II

[EP] 11 [Attrib] Light [Attack Hits] Max 1 [Effect] Enemy's MDEF is set to 0 (30s) [Notes] Damage Limit +120% then attacks opponent.

Rushmere Kilgrim Grassland -- Grassland Treasure Chest IV (near Kirk) Any but Light/Dark PATK+75
Sadistic Queen
RC SadisticQueen
Saruin Pretty II

[EP] 7 [Attrib] Dark [Effect] Except for yourself, all allies' EP is greatly restored. All allies' cooldown is greatly increased (60s) [Added Effect] Except for yourself, all allies' Critical/Magic critical/Overcritical is unlocked and Critical is increased immensely (30s) [Notes] Hostility increases greatly.

Rushmere Kilgrim Grassland -- Chest near Grassland entrance Dark Only PDEF+75
Snipe Master Hawk's Roar II

• Consumes 7 EP

• Attrib: None

• Effect: All Allies HP is moderately restored and Hit/Critical is increased greatly(30s)

[Added Effect]

Critical/Magic critical is unlocked (30s)

[Notes]

Hostility is greatly increased."

Rushmere Kilgrim Grassland -- Kirk Any but Light/Dark Agl+7
Stopper
RC Stopper
Weapon Destroy

• Consumes 3 EP

• HIgh Power PATK on one enemy

• Hit-2-% DMG Limit+210% PATK+4000

• Enemies' PATK is decreased(30s)"

Rushmere Kilgrim Grassland -- Grassland Treasure Chest I (Entrance) Any but Light/Dark HP+75
Sword Master
RC SwordMas
Triple Edge II

[EP] 5 [Attrib] None [Attack Hits] Max 3 [Notes] Critical +10%. 

Rushmere Kilgrim Grassland -- Grassland Treasure Chest III Light Only HP+75
Vampire King
RC VampirteKing
Natural Calamity II

[EP] 7 [Attrib] None [Attack Hits] For all enemies, Max 1 [Effect] Using a portion of inflicted damage, own HP is restored. [Added Effect] With low probability, 2 levels of added attack occurs. [Notes] Hit -40%. Critical x1.3. Damage Limit +120% then attacks.

Rushmere Kilgrim Grassland -- Grassland Treasure Chest II (near King Crab II spawn) Any Hit+7
Black Attack Strongman Full Power Dark Attack II

[EP] 3 [Attrib] Dark [Attack Hits] Max 1 [Effect] While performing skill Critical/Overcritical is unlocked. With medium probability, 2 levels added attack and Overcritical is increased greatly, and Damage Limit +80% [Added Effect] For Light enemies, Damage Limit +100% [Notes] Critical x2. Damage Limit +160% then attacks opponent.

Rushmere Labyrinth Forest -- Shihan Any Crit+7
Charge Master
RC ChargeMaster
Magma Charge II

[EP] 3 [Attrib] Fire [Effect] Own Fire Attribute is increased immensely (30s). Critical is increased immensely, Critical, Magic critical, overcritical occurs (30s). Water/Wind/Earth/Light/Dark Attribute is decreased extremely, PDEF, MDEF, agility is decreased moderately (30s) [Notes] Hostility increases slightly.

Rushmere Labyrinth Forest -- Forest Iron Wall Treasure Chest Any but Light/Dark PATK+75
Concentrated Fire Magma Eater II

• Consumes 5 EP

• Water 

• Max 5

• Increased damage to Fire-based enemies. Greatly decreased enemy frie attribute. Own Water attribute increased greatly(30s)

[Notes]

PATK based on MATK. Critical - 50% MATK + 2500 Water attribute + 1250. Dmaage Limit + 60% then attack"

Rushmere Labyrinth Forest -- Forest Legendary Treasure Chest IV Water Only Hit+7
Crazy Dance
RC CrazyD
Force Arrow II

• Consumes 3 EP

• Attribute: None

• Max Hit 3

• Enemy's MATK is decreased moderately(30s)

• Own Hit affects attack power

[Notes]

PATK based on MATK. Hit + 10%. Critical -60% Matk + 4000. Damage Limit + 80% then attacks.

Rushmere Labyrinth Forest -- Rushmere Puppets Any but Light/Dark MDEF+75
Daji
RC Daji
Dark Pollution II

[EP] 20 [Attrib] Dark [Attack Hits] 3 [Effect] Own MATK is increased greatly, Fire/Earth Attribute is increased moderately (30s). Light/Dark Attribute is decreased extremely (30s). Enemy's MDEF is decreased greatly (30s). While performing skill Dark attribute value is added to MATK [Notes] Will be greatly affected by MATK/Fire/Earth Attribute. Critical -50%. MATK +3000 Dark Attribute +2000. 

Rushmere Labyrinth Forest -- Mesa & Yea Light/Dark Only PATK+75
Dark Change
RC DarkChange
Dark Convert II

[EP] 1 [Attrib] Dark [Effect] All attribute values are added to Dark Attribute, then Fire/Water/Wind/Earth/Light Attribute is decreased extremely (30s) For Light enemies, Damage increases (30s) [Notes] Hostility increases slightly.

Rushmere Labyrinth Forest Light Forest Winged Treasure Chest Dark Only PATK+75
Fan Breeze Hurricane Tomahawk II

[EP] 5 [Attrib] Wind [Attack Hits] For all enemies, Max 1 [Effect] For Earth enemies, Damage Limit +50% [Notes] Hit -40%. Critical x2. PATK +2500 Wind Attribute +1250. Damage Limit +130% then attacks.

Rushmere Labyrinth Forest -- Forest Legendary Chest I Wind Only Crit+7
Gold Ex Golden Pharaoh

[EP] 7 [Attrib] Earth [Effect] All allies' MATK and Agility are increased 150% (20s) [Notes] Hostility increases greatly.

Rushmere Labyrinth Forest -- Forest Gold Treasure Chest Light Only Crit+7
Hot-Spring Cure Healing Field II

[EP] 11 [Attrib] None [Effect] Revives allies who were knocked down in battle with 25% probability and other All allies' HP is greatly restored, EP is moderately restored. [Notes] Hostility increases greatly.

Rushmere Labyrinth Forest -- Forest Legendary Treasure Chest II Any but Light/Dark PDEF+75
Instant Cut
RC InstantCut
Rapid Edge II

[EP] 1 [Attrib] None [Attack Hits] Max 1 [Effect] Own PATK is increased moderately(30s). Own Critical slightly affects attack power [Notes] Critical +10%. PATK +4000. Damage Limit +160% then attacks. 

Rushmere Labyrinth Forest -- Rushmere Mantis; Rushmere Decaying Mantis Any but Light/Dark Crit+7
Jet Black Despair
RC JetBlackDes
Dark Vortex II

[EP] 11 [Attrib] Dark [Attack Hits] For all enemies, Max 2 [Effect] Own Agility is increased extremely, based on Dark Attribute and MATK, MATK is increased (30s). Depending on Attack Hits, own Dark Attribute skill power is increased slightly (30s). For Light enemies, Damage is increased slightly (30s) [Notes] Critical -50%. MATK +3000 Dark Attribute +2000. 

Rushmere Labyrinth Forest -- Forest Legendary Treasure Chest III Dark Only MATK+75
Mash Ap Doom Javelin II

[EP] 7 [Attrib] None [Attack Hits] For all enemies, Max 1 [Effect] Own Hit is increased immensely (30s). PATK, MATK, agility is decreased moderately (30s) [Notes] Critical -50%. PATK +4000. Damage Limit +100% then attacks. Hostility increases greatly.

Rushmere Labyrinth Forest -- Rushmere Frenzied Kinopo Any but Light/Dark HP+75
Rampaging Horse Speed Assault II

[EP] 3 [Attrib] None [Attack Hits] Max 3 [Effect] Enemy's Hit/Agility is decreased moderately (60s) [Notes] Hit x2. PATK +4000. Damage Limit +60% then attacks.

Rushmere Labyrinth Forest -- Forest Treasure Chest Any but Light/Dark Crit+7
Thirst Quencer
RC ThirstQu
Leg Destroy II

[EP] 3 [Attrib] None [Attack Hits] Max 1 [Effect] Own Hit is increased greatly (30s). Critical, agility is decreased moderately (30s). Enemy's Agility is decreased moderately (30s) [Notes] PATK +4000. Damage Limit +200% then attacks.

Rushmere Labyrinth Forest -- Forest Treasure Chest Any but Light/Dark Hit+7
Thrust Avoid HIgh Avoid Charge II

[EP] 3 [Attrib] None [Effect] Own HP is slightly restored. Agility is increased immensely (30s). PATK, MATK, PDEF is decreased moderately (30s) [Notes] Hostility increases greatly.

Rushmere Labyrinth Forest -- Forest Treasure Chest Any but Light/Dark PATK+75
Unscrupulous
RC Unxcrupolous
Magma Blast II

[EP] 5 [Attrib] Fire [Attack Hits] For all enemies, Max 1 [Effect] Own Fire Attribute is increased greatly (30s). For Wind enemies, Damage increases [Notes] Critical -50%. MATK +3000 Fire Attribute +2000. Damage Limit +30% then attacks.

Rushmere Labyrinth Forest -- Forest Treasure Chest Any but Light/Dark Fire+75
Brainwashed Joe Hammer Brain Control

• Consumes 5 EP

Support Magic: All Allies all attribtes are greatly increased. Hostility towards you is extreme decreased(30s)"

Rushmere Phantom Ruins -- Brainwashed Joe Dark Only MDEF+30
Darkness-Fallen Joe Hammer Rushmere Phantom Ruins -- Dark Only PDEF+25

MATK+25

Yoichi's Incarnation
RC YoichiIncarnation
Yoichi's Soul II

[EP] 1 [Attrib] Light [Effect] Hit is increased greatly (60s). EP is immensely restored [Notes] Hostility increases greatly.

Rushmore Kilgrim Grassland -- Decayed Rushmere Kelpie Light Only Agi+7
Demon Killer Demon Killer II

[EP] 3 [Attrib] None [Attack Hits] Max 1 [Effect] For Demi-Human, Reptile, Beast types of enemies, Damage Limit +200% [Notes] Hit -20%. Damage Limit +210% then attacks opponent.

-- Any --
Element Genius
RC ElementGenius
Paradigm Shift II

[EP] 5 [Attrib] None [Effect] Based on Fire/Water/Wind/Earth attribute, perform Limit Plus (15s). Fire/Water/Wind/Earth Attribute is increased extremely (15s) [Notes] Hostility increases greatly.

-- Rushmere Plants Any but Light/Dark --
Vajra Shield Man Vajra Stance II

[EP] 3 [Attrib] None [Effect] Own PDEF is increased extremely, MDEF is increased greatly (30s) [Notes] Hostility increases.

-- Light/Dark Only MDEF+20